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Last of Us - Megascans, Scan Data Wrap, Marvelous Designer, Fibermesh & Creature Fungi Brushes

Michael Pavlovich via YouTube

Overview

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This course demonstrates ZBrush techniques for building a stylized fungus-covered scene, including Megascan asset workflows, UVs, Fibermesh, sculpting, topology, rendering, and custom textured IMM brushes.

Syllabus

- Intro
- Megascan Props into ZBrush
- Megascan Textured IMM Brushes Brick
- Redshift Rendering with Textures
- Polypaint Adjust Color
- UV Unwrap and Crease Unwrap 2023
- Fibermesh Fungus
- Marvelous Designer Using UVs
- Piranha Plant Blockout
- Sculpting fat folds
- Hex Tile Surface Noise
- Topology Brush & Curve Snap Splat
- Mask Extrude Geometry
- Wall Fungus Splat Blockout
- Fungus Creature Brushes
- ZSketching Fungus Trails
- Custom IMM Curve Fungus Trail
- Mushroom Radial Sculpt Approach
- Mushroom Construction Approach
- Custom Mushroom IMM with Textures

Taught by

Michael Pavlovich

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