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Explore the development of Project Titan, a massive 64-square kilometer open world game created through an unprecedented collaboration of 4,000 people in this conference talk from Unreal Fest Bali 2025. Discover the origins of this ambitious project and learn how a small team at Epic Games built the foundation for what became a 10-week global art jam before its completion and release as a sample project. Delve into the underlying technology powering this vast open world and understand how these techniques can be applied to your own game development projects. Gain comprehensive insights into large-world game development workflows, tools, and methodologies using Unreal Engine 5, including the technical challenges and solutions involved in creating and managing such an expansive virtual environment. Examine the collaborative processes that enabled thousands of contributors to work together effectively on a single massive project, and understand the implications for future large-scale game development initiatives.
Syllabus
Inside Project Titan: Making an Open World Game with 4,000 People | Unreal Fest Bali 2025
Taught by
Unreal Engine