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Learn when and why building your own game engine from scratch might be the right choice for your project in this 33-minute conference talk from the 2024 Independent Games Summit. Explore the tradeoffs between using established engines like Unreal, Godot, or RenPy versus developing a custom solution, examining both the challenges and potential benefits of engine development. Gain insights into evaluating whether the significant investment of creating a proprietary engine aligns with your game's specific needs and development goals, challenging the common perception that custom engine development is an impractical approach.
Syllabus
Independent Games Summit: A Case for Making Your Own Engine
Taught by
GDC