iClone 6 Tutorial - Creating Realistic Surface Textures with Displacement Maps
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Learn how to create realistic surface textures and refined details using displacement maps in iClone 6. Explore various surface-modifying texture maps, including normal and displacement maps, and understand their differences and applications. Discover the distinctions between normal maps, gray maps, and displacement maps, and learn when and how to use each type to achieve desired results. Gain insights into height versus vector displacement maps, create and apply custom displacement maps using Bitmap2Material, and enhance custom displacement objects to elevate your 3D modeling skills.
Syllabus
iClone 6 Tutorial - Displacement Maps
Taught by
Reallusion