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Learn to convert a singleplayer RTS game into a multiplayer experience using Unity DOTS and Netcode for Entities in this 41-minute tutorial video. Explore a high-level overview of the implementation process, focusing on performance optimization and networking architecture. Discover how to leverage Unity's Data-Oriented Technology Stack (DOTS) to achieve up to 260x faster code execution while implementing multiplayer functionality. Master the integration of Netcode for Entities to transform an existing singleplayer RTS project into a networked multiplayer game, with insights drawn from a complete 18-hour DOTS course development experience.
Syllabus
How to turn DOTS Singleplayer into Multiplayer! (Netcode for Entities)
Taught by
Code Monkey