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Learn how to finalize the movement system for Ms. Pac-Man in a maze-based video game. Explore techniques for calculating valid movement directions, working with GameObject arrays, preventing character stuckness, simulating wall collisions, implementing animations, and changing character direction without pivot points. Follow along to enhance your Unity 2D game development skills and create smoother character navigation in maze environments.
Syllabus
How to Make a Video Game 19
Taught by
Derek Banas