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Learn how to lock Ms. Pac-Man perfectly inside a maze using pivot points instead of colliders in this 25-minute Unity 2D game development tutorial. Discover techniques for setting up pivot points, organizing GameObjects in arrays, selecting GameObjects programmatically, cycling through GameObjects in Empties, and implementing smooth movement and animation for Ms. Pac-Man. Gain insights into creating resource-efficient and clean character movement in maze-based games. Access the provided code and recommended Unity 2D book to enhance your game development skills.
Syllabus
How to Make a Video Game 18
Taught by
Derek Banas