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Learn to implement turret selection functionality in a Tower Defense game using Unity. Explore techniques for creating an interactive user interface, including upgrade buttons and dropdown arrows. Discover how to design a canvas, position UI elements, and handle node selection and deselection. Master the process of enhancing gameplay by enabling players to easily upgrade and sell turrets on the map.
Syllabus
Intro
Creating the UI
Creating the canvas
Creating the upgrade button
Creating the dropdown arrow
Positioning the arrow
Creating a select node
Node UI
Deselect Node
Taught by
Brackeys