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How to Create 3D Stylized Characters - Starters Guide - Breakdown Tutorial

Stylized Station via YouTube

Overview

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This tutorial breaks down the creation of a stylized 3D character, covering reference gathering, ZBrush blockout and sculpting, 3ds Max modeling and retopology, Marmoset baking and presentation, and Substance Painter texturing.

Syllabus

- Intro
- GATHERING REFERENCES & Other things you need to know before starting.
- Blocking out in ZBrush, and why your silhouette is important.
- Refining your shapes in 3DS Max
- Which ZBrush brushes should I use for stylized sculpting?
- Sculpting Heads in ZBrush The easy way & Cool tips to sculpt stylized hair.
- Retopology overview in 3DS Max
- How to prepare your character for texturing. Baking in Marmoset
- Stylized Texturing Tips and Tricks Substance Painter
- How to present your character in Marmoset
- Lets recap what we've covered today.

Taught by

Stylized Station

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