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Overview
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This 50-minute tutorial demonstrates how to convert GLSL-based visual effects to work in TouchDesigner, focusing specifically on adapting the "Mouse Spinner" interactive effect by Dave Hoskins from Shadertoy. Follow along as instructor Jack DiLaura walks through the complete porting process, including modifying GLSL shader code syntax, implementing proper video signal flow with feedback loops, techniques for working with multiple shaders simultaneously, and setting up parameter controls for TouchDesigner automation. Learn practical approaches to overcome common challenges when translating complex shader effects that combine multiple elements and interactivity. Download the provided project files to practice these techniques and enhance your understanding of GLSL implementation within the TouchDesigner environment.
Syllabus
GLSL Effect Porting in TouchDesigner - TouchDesigner Tutorial 203
Taught by
The Interactive & Immersive HQ