Class Central is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

YouTube

Modeling Clothes and Accessories for Game Characters - Part 2

Reallusion via YouTube

Overview

Google, IBM & Meta Certificates – 40% Off
One Coursera Plus subscription covers most Professional Certificates on Coursera.
Unlock All Certificates
This tutorial demonstrates modeling clothes and accessories for an animatable game character using ZBrush, Maya, and Marvelous Designer. It covers garment construction, retopology, UV organization, importing clothing into Character Creator, and attaching accessories to bones.

Syllabus

Clothing blocking in ZBrush
Modelling hardsurface costume sections in Maya
Flower model
Using blocking to create final clothing model
Creating skirt with marvelous designer
Creating chains in ZBrush
Retopo and create trim on skirt
Modeling trims on jacket and corset
Creating surface pattern in ZBrush on socks
Sculpting wrinkles on clothes
Modeling shoes and shin guards in Maya
Placing hair cards
Organizing UVs by texture set
Using ZBrush to import clothing into CC3
Attaching accessories to the proper bones

Taught by

Reallusion

Reviews

Start your review of Modeling Clothes and Accessories for Game Characters - Part 2

Never Stop Learning.

Get personalized course recommendations, track subjects and courses with reminders, and more.

Someone learning on their laptop while sitting on the floor.