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Explore the intersection of machine learning and facial animation in gaming through this 27-minute GDC Machine Learning Summit talk. Discover how Electronic Arts' Technical Art Director, Hau Nghiep Phan, showcases their in-house facial rig solution, FaceRig, and demonstrates the automatic creation of blendshapes tailored to diverse character identities. Gain insights into cutting-edge techniques that are revolutionizing facial animation in the gaming industry, potentially enhancing the realism and expressiveness of digital characters.