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Explore the evolution of MoonRay, DreamWorks Animation's open-source production rendering engine, in this 44-minute conference talk from the Linux Foundation. Discover how MoonRay originated as an experimental project and evolved into the foundation for rendering-as-a-service across both animated and non-animated content, supporting both stylized and photorealistic imagery for blockbuster films including How to Train Your Dragon: The Hidden World, Puss in Boots: The Last Wish, The Wild Robot, and upcoming titles like Bad Guys 2. Learn about MoonRay's current role as the core production renderer in DreamWorks Animation's feature film studio pipeline and understand the strategic decision-making process behind open-sourcing this powerful rendering technology. Examine the goals, challenges, and experiences gained since the open-source launch, while gaining insights into what this transition means for DreamWorks Animation and the broader creative technology community. Understand the potential applications of MoonRay across animation, visual effects, simulation, and visualization industries, and discover opportunities for community engagement and future development in open-source rendering technology.
Syllabus
From Origins To Open Source: The Journey of DreamWorks Animation's Production Path T... Randy Packer
Taught by
Linux Foundation