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Blender Character Creation for Beginners - 3D Design Tutorial

Skillademia via YouTube

Overview

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This beginner course walks through a real-time workflow for creating a game-ready 3D character, from gathering references and developing concepts to sculpting the body and head in Blender.

Syllabus

Welcome
Introduction to the Course
Reference Gather and Story: Reference Gather
Reference Gather and Story: Narrow Down Design References
Concepting & Inspiration References: Methods of Concepting
Concepting & Inspiration References: Overview of Krita
Concepting & Inspiration References: Concepting the Base Body
Concepting & Inspiration References: Concepting the Armor Design Pt. 1
Concepting & Inspiration References: Concepting the Armor Design Pt. 2
Concepting & Inspiration References: Finishing Up Design and Colors
Sculpting the Base Body: Introduction to Blender
Sculpting the Base Body: How to Use Blender
Sculpting the Base Body: Introduction to High Poly Sculpting
Sculpting the Base Body: High Poly Head Sculpting Pt. 1
Sculpting the Base Body: High Poly Head Sculpting Pt. 2
Sculpting the Base Body: High Poly Head Sculpting Pt. 3
Sculpting the Base Body: Adding the Torso

Taught by

Skillademia

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