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Learn how to build custom Niagara systems for environmental effects in this 24-minute tutorial from Unreal Engine. Follow along as Thiago Carneiro demonstrates the transition from 2D sprites to 3D meshes for particles, shows techniques for adjusting size, velocity, and noise parameters, and explains how to apply material overrides to achieve a polished, volumetric look. Master these finishing touches to enhance the visual quality of your 2.5D game environments with professional-level particle effects.
Syllabus
Finishing Touches: Niagara Effects | 2.5D Game Course
Taught by
Unreal Engine