Overview
Coursera Flash Sale
40% Off Coursera Plus for 3 Months!
Grab it
Learn how to build robust backend infrastructure for online multiplayer games using Enterprise Java frameworks in this 47-minute conference talk from JavaOne 2025. Discover practical strategies for implementing game server architecture that goes beyond traditional gaming engines like Unity or Unreal Engine. Explore essential multiplayer game development concepts including managing game and world state, implementing effective communication strategies between clients and servers, handling complex player interactions, and configuring scalable server management systems. Master techniques for scaling servers based on concurrent player populations and learn how to leverage Jakarta EE and Eclipse MicroProfile—the current standards for cloud-ready enterprise Java applications—to create production-ready gaming backends. Gain insights into why Enterprise Java frameworks provide excellent solutions for game server development and understand how to apply enterprise-grade patterns and practices to gaming infrastructure challenges.
Syllabus
Enterprise Java Can Do Games Too!
Taught by
Java