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Overview
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Explore the intersection of hardware design and immersive game development in this 31-minute conference talk that delves into creating engaging bounty hunter game systems for a five-day cyberpunk live-action-role-play event in the Mojave desert. Learn about the design philosophy behind developing hardware that supports emergent gameplay for hundreds of participants, focusing on how to create immersive and exciting experiences that go beyond traditional gaming approaches. Discover the technical challenges and creative solutions involved in building sandbox systems that enable dynamic, player-driven narratives in extreme environments, and understand the principles of designing hardware that enhances rather than constrains the gaming experience.
Syllabus
Elli Furedy: Sandbox Systems, Hardware for Emergent Games
Taught by
HACKADAY