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This tutorial demonstrates how to create a stylized sand material in Substance Designer. It covers procedural sand patterns, scattered stones and objects, height blending, color, and adjustable exposed parameters.
Syllabus
Intro
Tessellation
Pattern
Stone
Nano Organic
Turn off tiling
Holes
Tile Generator
High Plant
Gradient Maps
Height
Blending
Exposed Parameters
Change Amount of Stones
Change Sand Pattern
Taught by
Stylized Station