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Developing and Launching a New Replication System

Unreal Engine via YouTube

Overview

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Explore the design and implementation of Iris, Unreal Engine's new opt-in replication system that works alongside the existing replication framework. Discover the architectural decisions made to maintain backward compatibility while introducing modern replication capabilities, and learn the most efficient migration strategies for transitioning existing serialization code, replication graphs, and configurations to the Iris system. Examine core Iris components including prioritization and filtering mechanisms, understanding how to leverage these systems for optimal backward compatibility and enhanced performance. Master the new serialization pathway through NetSerializers, comparing their advantages and differences to traditional serialization methods. Gain practical insights into debugging tools, performance optimization techniques, and bandwidth management strategies designed to maximize gameplay experience. Preview upcoming Iris features and enhancements planned for future releases, providing a comprehensive understanding of Unreal Engine's evolving replication architecture.

Syllabus

Developing and Launching a New Replication System | Unreal Fest Orlando 2025

Taught by

Unreal Engine

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