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Learn how to customize 2D and 3D graphics rendering in Mathematica using OpenGL Shading Language (GLSL) files through SurfaceAppearance functionality in this 21-minute conference talk. Discover the experimental SurfaceAppearance features that have been recently added to enhance customized rendering capabilities in Mathematica graphics. Explore how many built-in graphics features utilize GLSL as their foundation and understand how you can leverage this technology for advanced graphics applications. Follow along with both simple and advanced examples that demonstrate practical implementation techniques for creating customized rendering effects. Gain insights into the integration between Mathematica's graphics system and OpenGL shading technology, enabling you to create more sophisticated visual presentations and specialized graphics applications beyond standard rendering options.
Syllabus
Customized Rendering with GLSL
Taught by
Wolfram