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Explore the advanced capabilities of Mathematica graphics rendering using OpenGL Shading Language (GLSL) in this 28-minute talk from Wolfram. Dive into the world of SurfaceAppearance and its role in customizing 2D and 3D graphics. Learn how existing GLSL files can be leveraged to enhance rendering and unlock more sophisticated applications. Discover new graphics features that benefit from SurfaceAppearance and gain insights through simple and advanced examples of customized rendering. The talk covers GLSL basics, GLSL Surface Parents, GLSL Surface Appearance, and concludes with a summary and Q&A session, providing a comprehensive overview of this powerful graphics customization technique.
Syllabus
Intro
GLSL
GLSL Surface Parents
GLSL Surface Appearance
Summary
Questions
Taught by
Wolfram