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Explore the intricate process of defining and implementing a tools pipeline for an integrated game development environment in this 58-minute GDC talk from 2017. Gain insights from Guerrilla Games' Dan Sumaili and Sander van der Steen as they delve into the creation of the development infrastructure for Horizon: Zero Dawn. Learn about the challenges faced and solutions devised to support the complex game development process, offering valuable knowledge for game developers and tech enthusiasts interested in the behind-the-scenes aspects of creating AAA titles.
Syllabus
Creating a Tools Pipeline for Horizon: Zero Dawn
Taught by
GDC