Creating a Sci-Fi Weapon in Maya - Hard Surface Modeling Tutorial
Alan Balodi - 3D Tutorials via YouTube
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Learn hard surface modeling techniques in Maya to create a low-poly, game-ready sci-fi weapon in this detailed tutorial. Follow along with the modeling process based on Mario Zou's concept art, focusing on maintaining clean topology while achieving a stylized look. Master the workflow between Maya and ZBrush as you explore how to import the completed weapon model into ZBrush to ensure artistic consistency with other character elements. Develop essential skills for creating game-optimized 3D weapons while maintaining high visual quality through professional modeling techniques.
Syllabus
Creating a Sci-Fi Weapon - Maya Tutorial (Hard Surface Modeling)
Taught by
Alan Balodi - 3D Tutorials