Overview
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Learn to implement logic-based control systems for TouchDesigner particle systems using POP attributes and the Math Mix POP. Explore how POP attributes can store various data types including point positions, color values, and lighting data for DMX systems, then discover how to use these attributes for logic operations beyond simple data storage. Master the fundamentals of working with POP attributes for different data types such as color and random initial particle velocity values, while implementing a position-based control system for the Particle POP using emitter geometry. Build a particle life-based scale adjustment system for rendered particles and understand how to leverage the Math Mix POP's logic operations in conjunction with the Particle POP to create attribute-driven particle systems where various aspects of the particle behavior are controlled through logical operations.
Syllabus
Controlling a TouchDesigner POPs System with Logic
Taught by
The Interactive & Immersive HQ