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Dive into an in-depth exploration of the traversal system creation for Marvel's Spider-Man in this 2019 Game Developers Conference session. Learn how Insomniac Games' Doug Sheahan and his team engineered the exhilarating web-swinging mechanics that allow players to navigate New York City with Spider-Man's iconic agility. Gain insights into the technical challenges, design decisions, and innovative solutions implemented to achieve fluid and dynamic movement across the game's urban landscape. Discover the intricacies of balancing physics, player control, and environmental interaction to create a seamless and immersive superhero experience.
Syllabus
Concrete Jungle Gym: Building Traversal in Marvel's Spider-Man
Taught by
GDC