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Explore artificial intelligence techniques for video games in this lecture focusing on Starcraft and Minecraft project setup. Learn about implementing AI bots for retail video games, covering topics such as movement, search and planning, decision making, and procedural content generation. Gain hands-on experience using C++ programming and the SFML graphics library to develop game AI systems. Delve into the specific challenges and approaches for creating AI in popular game franchises like Starcraft and Minecraft, preparing you for practical application in the gaming industry.
Syllabus
COMP4303 - Video Game AI - Lecture 06 - Starcraft + Minecraft Project Setup
Taught by
Dave Churchill