Overview
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Learn about the comprehensive course project requirements and guidelines for an introductory game programming class at Memorial University. Explore the project structure including GitHub repository setup, proposal requirements, and demonstration expectations. Understand the final project folder organization and detailed project specifications that students must follow. Discover group work policies and collaboration guidelines for team-based development. Review the complete marking scheme and assessment criteria used to evaluate student projects. Examine required features that all projects must implement, including core gameplay mechanics from previous assignments. Investigate opportunities to implement new and innovative gameplay mechanics beyond the basic requirements. Learn about the level editor component and its integration into the final project. Understand the project report video requirements and presentation format expected for final submissions.
Syllabus
00:00 - Intro
00:52 - Project Github
10:13 - Proposal
16:39 - Demo
26:17 - Final Project Folder
28:02 - Project Specification
29:52 - Working in Groups
40:48 - Marking Scheme
49:40 - Required Features
54:28 - Gameplay Mechanics assignments
01:01:00 - New Gameplay Mechanics
01:09:41 - Level Editor
01:11:08 - Project Report Video
01:16:47 - Outro
Taught by
Dave Churchill