Class Central is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

YouTube

Game Programming - Assignment 1 and Programming Environment Setup - Lecture 2

Dave Churchill via YouTube

Overview

Coursera Flash Sale
40% Off Coursera Plus for 3 Months!
Grab it
Learn to set up your game programming development environment and understand the first assignment requirements in this comprehensive lecture from Memorial University's Computer Science 4300 course. Explore operating system differences for game development, examine assignment file structures, and watch a detailed demonstration of Assignment 1 functionality. Master submission procedures, program specifications, and configuration file implementation while receiving valuable assignment hints and reviewing example code. Follow step-by-step setup instructions for Linux, Mac, and Windows development environments using C++ and the SFML graphics library, preparing you to build fully functional games with ECS (Entities, Components, Systems) architecture.

Syllabus

00:00 - Welcome + Intro
01:08 - Operating System Differences
02:11 - Assignment Files + Structure
14:11 - Assignment 1 Demo
18:28 - Submission Instructions
21:12 - Program Specification
28:18 - Configuration File
33:50 - Assignment Hints
38:12 - Assignment Example Code
55:06 - Linux Setup
58:56 - Mac Setup
01:01:19 - Windows Setup

Taught by

Dave Churchill

Reviews

Start your review of Game Programming - Assignment 1 and Programming Environment Setup - Lecture 2

Never Stop Learning.

Get personalized course recommendations, track subjects and courses with reminders, and more.

Someone learning on their laptop while sitting on the floor.