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This hands-on tutorial builds a Mario-style game from scratch in JavaScript with Kaboom.js. It covers layered sprites, level maps, keyboard events, character changes, collectibles, moving enemies, and progression to a second level.
Syllabus
Introduction
Coding starts
Layers and sprites
Placing sprites on the first level
Adding Mario
Keyboard events
Making Mario big
Coin and mushroom
Let's make the little guys move
Go to the next level
New level map
Final result
Taught by
Code with Ania Kubów