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Code-It-Yourself! Asteroids - Simple C++ and Maths

javidx9 via YouTube

Overview

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This course demonstrates how to implement a command-line Asteroids game in C++ using a console game engine and basic mathematics. It covers space-object motion, vector graphics, transformation matrices, wireframe rendering, bullets, asteroid generation, and collision detection.

Syllabus

Introduction
Game Engine
Space Object
Kinematics
Updating
Mapping
Drawing
Player
Angle
Maths
Rotation matrices
Transformation matrices
Drawing the model
Drawing a wireframe model
Drawing the asteroid
Bullets
Killing Bullets
Collision Detection
Creating Asteroids
Outro

Taught by

javidx9

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