Overview
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Explore the concept of data-oriented engineering and its profound impact on software development in this 37-minute conference talk by Mike Acton. Discover how this approach can revolutionize software engineering practices and lead to a future where users extract more value from their computers. Learn about Unity's mission, the challenges of traditional development methods, and the importance of high-performance computing. Gain insights into Entity Component System (ECS), Burst compiler, and the role of data transformation in creating efficient, platform-independent software. Understand the significance of hardware considerations and how data-oriented design can shape the future of software engineering.
Syllabus
Introduction
Why Unity
My Mission
What I do at Unity
The default approach
Three big lies
No preproduction wall
Core tech
Verification of correctness
Feedback on correctness
Why HPCSharp
Why CSharp
Why Burst
Editor Inspector
Structure Conversions
Code Unity
What is ECS
What is Chunk
What is Work Kernel
Global Energy
Data Transformation
Understanding the Data
Generic Frameworks Platform Independent Future Proofing
Hardware
Taught by
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