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Learn to create mini tanks for a mobile game in this Blender 2.8 tutorial. Master modeling and texturing techniques, including painting with layers, working with Photoshop files, and combining procedural textures with hand-painted ones. Gain valuable insights into game asset creation as you progress from a default cube to a fully realized tank model. This tutorial serves as the first part of a comprehensive series that will ultimately guide you through the entire process of developing a mobile game, from asset creation in Blender to game development in Unity.
Syllabus
Blocking out the Tank - Creating Mini Tanks for a Mobile Game in Blender 2.8 Tutorial Pt. 1
Taught by
CG Cookie