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This course demonstrates a workflow for preparing a character in Blender and manually exporting it to Substance Painter when the bridge add-on fails. It covers UV maps, mesh export, baking, material separation, and normal-map setup.
Syllabus
- Introduction
- Making UV Maps
- Export Addon Not Working
- Exporting Meshes Manually
- Starting In Substance
- Baking Textures In Blender
- Being Stupid In Substance
- Conclusion
Taught by
BoroCG