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Learn to model a monster character's arms, hands, and head in this 12-minute Blender 5 tutorial designed for absolute beginners. Master essential 3D modeling techniques including duplication to create segmented arm pieces, rotation and positioning tools for proper limb placement, and extrusion methods in Edit Mode to craft detailed claw shapes. Discover how to construct a monster's head using basic geometry, add spherical eyes using UV spheres, and utilize Blender's mirroring functionality to efficiently duplicate features across your model. Follow along with step-by-step instruction covering arm segment creation, hand and claw modeling, head construction, and eye placement techniques that build upon previous lessons in the complete beginner series.
Syllabus
0:00 | Introduction and Starting the Monster's Arm
0:46 | Creating the Segments of the Arm Duplication
2:21 | Rotating and Positioning the Arm Segments
4:22 | Creating and Positioning the Hand/Claw
4:54 | Refining the Claw Shape in Edit Mode Extrude
8:23 | Creating the Monster's Head Body
10:37 | Adding the Eyes UV Sphere
11:27 | Mirroring the Eye to the Other Side
Taught by
Grant Abbitt