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Blender 5 Complete Beginners Guide - Monster's Body - Part 5

Grant Abbitt via YouTube

Overview

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Learn to model a monster character's body in Blender 5 through this 14-minute tutorial that focuses on refining anatomical shapes and adding facial features. Begin by refining the torso, arms, hands, and legs in Edit Mode, adjusting proportions and positioning for a more polished character design. Master the creation of ears by starting with a basic cube, scaling it appropriately, and using the Extrude tool (E key) to develop the ear's distinctive shape before positioning and mirroring it to the opposite side. Discover three different methods for adding Mirror Modifiers to efficiently duplicate elements across your model. Progress to modeling eyes using UV Spheres, learning proper positioning techniques and material application to bring life to your character. Practice mirroring techniques to ensure symmetrical features while maintaining consistency across both sides of your monster's face. Gain hands-on experience with fundamental Blender modeling tools including Edit Mode operations, extrusion techniques, scaling, positioning, and modifier applications that form the foundation of character creation workflows.

Syllabus

0:00 | Introduction: Refining the Body and Creating the Ear
0:22 | Refining the Torso Shape in Edit Mode
1:09 | Refining the Arm and Hand Shapes
2:02 | Refining the Leg Shape and Position
2:41 | Challenge: Adjusting the Leg's Width and Foot Position
3:03 | Solution: Adjusting the Leg's Width and Foot Position
3:41 | Creating the Ear using a new Cube and Scaling
4:30 | Modeling the Ear with Extrude E Key
5:10 | Moving the Ear and Mirroring to the Other Side
6:17 | Understanding the Three Ways to Add a Mirror Modifier
7:10 | Modeling the Eye using a UV Sphere
8:04 | Positioning the Eye and Setting the Material
9:19 | Mirroring the Eye to the Other Side

Taught by

Grant Abbitt

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