Overview
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Learn the fundamentals of Blender 2.8 through this comprehensive crash course tutorial that covers essential 3D modeling concepts and techniques. Master the Blender interface and navigation system to efficiently move around your 3D workspace. Explore object manipulation and transformation tools to position, rotate, and scale elements in your scenes. Discover how to work with basic 3D shapes as building blocks for more complex models. Dive into mesh modeling fundamentals to understand how to create and modify detailed 3D geometry. Apply your newly acquired skills through a hands-on rocket modeling exercise that reinforces the core concepts covered throughout the tutorial series.
Syllabus
Blender 2.8 Basics Tutorial pt. 1 I Interface & Navigation for Beginners
Blender 2.8 Basics Tutorial pt. 2 I Objects & Transformations
Blender 2.8 Basics Tutorial pt. 3 | Modeling with 3D Shapes
Blender 2.8 Basics Tutorial pt. 4 | Intro to Mesh Modeling
Blender 2.8 Basics Tutorial pt. 5 | Rocket Modeling Exercise
Taught by
CG Cookie