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Explore enemy ship controls and computer-driven maneuvering around a single black hole in this 34-minute video tutorial from the Black Hole Battles series. Learn how to implement opponent AI in a physics-based game about navigating through black hole fields. Discover techniques for creating infinite scrolling backgrounds and gain insights into using the Unity3D Engine for game development. Engage with the Let's Code Physics community on social media platforms to discuss the project and share your progress.
Syllabus
Black Hole Battles - 8 - Enemy Controls I
Taught by
Let's Code Physics