Alien Planet Game Asset Creation - From Sculpting to Rendering in zBrush, Maya, and Substance
Alan Balodi - 3D Tutorials via YouTube
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Follow along with this 28-minute video tutorial to create a complete game-ready alien planet asset from start to finish. Master the full production pipeline by sculpting high-resolution details in ZBrush, optimizing geometry for low-poly game environments, generating automatic UVs, applying textures in Substance Painter, and finalizing the asset with importing and rendering in Maya. Learn professional workflows for creating high-quality game assets while getting hands-on experience with industry-standard tools. Take on an additional challenge by animating the center of the rock asset with spinning or pulsating effects to enhance your technical skills.
Syllabus
Alien Planet - Game Asset Full Pipeline (zBrush, Maya, Substance)
Taught by
Alan Balodi - 3D Tutorials