Alien Planet Game Asset Creation - From Sculpting to Rendering in zBrush, Maya, and Substance
Alan Balodi - 3D Tutorials via YouTube
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This tutorial follows an alien rock game asset through high-resolution sculpting, low-poly optimization, automatic UV creation, texturing, and rendering. It demonstrates a workflow using ZBrush, Substance Painter, and Maya.
Syllabus
Alien Planet - Game Asset Full Pipeline (zBrush, Maya, Substance)
Taught by
Alan Balodi - 3D Tutorials