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Explore the evolution of object-oriented programming and the trygve language in this 57-minute ACCU Conference talk. Delve into the history of OO programming, from its roots in Simula 67 to Alan Kay's vision and the current class-oriented approach. Examine the limitations of popular languages like C++ and Java in implementing true OO principles. Learn about the Data-Context-and-Interaction (DCI) paradigm and how the trygve language aims to faithfully implement it. Discover the concepts of emergent system behavior, contextualized polymorphism, and the importance of simplicity in software design. Gain insights into the building blocks of trygve and reflect on the potential benefits of this new approach to OO programming.
Syllabus
Intro
In 1972, Kay coined the term: Object-Oriented Programming
Action Between Objects
System Operations
Teaching Actors their Scripts
Contextualized Polymorphism
Hoare's Insight
trygve building blocks
Reflection
Conclusion: Everybody Wins
Taught by
ACCU Conference