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Overview
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Discover 10 crucial and universally applicable quest design lessons in this hour-long conference talk, drawing from Pawe Sasko's 17-year career in the video game industry. Gain valuable insights illustrated through examples from acclaimed titles The Witcher 3 and Cyberpunk 2077. Explore essential techniques for crafting engaging quests and enhancing player experiences in game development.
Syllabus
10 Key Quest Design Lessons from 'The Witcher 3' and 'Cyberpunk 2077'
Taught by
GDC