The Certificate in Game Design equips students with foundational skills in game mechanics, storytelling, prototyping, and engine-based development, grounded in an understanding of the cultural and ethical dimensions of games. Through hands-on assignments and iterative practice, students learn to design, test, and refine engaging gameplay experiences, to create a portfolio-ready playable capstone game as a final project.
Overview
Syllabus
- Game Design – GS 1001
- Games and Society – GS 1101
- Narrative and Storytelling in Games – GS 2001
- Game Prototyping – GS 3000
- Game Engines – GS 3100
- Game Design Capstone (Portfolio) – GS 4000