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University of the People

Certificate in Game Design

via University of the People

Overview

The Certificate in Game Design equips students with foundational skills in game mechanics, storytelling, prototyping, and engine-based development, grounded in an understanding of the cultural and ethical dimensions of games. Through hands-on assignments and iterative practice, students learn to design, test, and refine engaging gameplay experiences, to create a portfolio-ready playable capstone game as a final project.

Syllabus

  • Game Design – GS 1001
  • Games and Society – GS 1101
  • Narrative and Storytelling in Games – GS 2001
  • Game Prototyping – GS 3000
  • Game Engines – GS 3100
  • Game Design Capstone (Portfolio) – GS 4000

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