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Create with AR: Markers and Planes

Unity via Unity Learn

Overview

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In this learning experience, you will create AR apps that respond to the user’s physical environment. First you’ll make a marker-based app, where the device recognizes a specific image and projects an interactive 3D model on top of it. Then you’ll make an app that detects flat surfaces, and allows the user to spawn a portal on their desk, floor, or wall. Anchoring AR content to real-world objects like markers and flat surfaces produces more compelling, grounded, and immersive AR experiences.

Syllabus

  • Create a marker-based AR app
  • Create a plane detection AR app

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