This course will teach you the principles of 3D computer graphics: meshes, transforms, lighting, animation, and making interactive 3D applications run in a browser.
Overview
Syllabus
- Introduction
- Problem Set
- Interview: 3D Modelling and Printing
- Points, Vectors, and Meshes
- Problem Set
- Interview: Modeling in the Real World
- Colors and Materials
- Problem Set
- Transforms
- Problem Set
- Matrices
- Problem Set
- Lights
- Problem Set
- Cameras
- Problem Set
- Textures and Reflections
- Problem Set
- Shader Programming
- Problem Set
- Interaction and Animation
- Final Exam
Taught by
Eric Haines
Tags
Reviews
4.3 rating, based on 6 Class Central reviews
Showing Class Central Sort
-
Great course and professor, who is participating in forums and answers to students' questions. Content can be intimidating at some points, but the course is self paced and the forums are (still) active and therefore you have all the time and help to fully grasp concepts.
-
A wonderful course for 3D web-tech and Three.js .
Require some basic knowledge on 3D modeling and rendering to understand what the course is about. -
I do not recommend this class. There are so many modules that consist of Eric Haines talking (he has a habit of talking too fast) and drawing out picture diagrams with his digital pen. If you do not mind sitting through several hours of these brief…
-
Very good course to learn to create in 3d for the web and graphics concepts. Awesome professor - very helpful and active.
-