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MOTION GRAPHICS

via SWAYAM Plus

Overview

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This 60-hour instructor-led program in Motion Graphics covers the fundamentals of motion graphics design and animation, progressing to the professional practices used in the design industry. The course spans from basic graphics to kinetic typography and advanced motion graphics, aligned with real-world production workflows. Students will learn motion graphics animation, creation of explainer videos, advertisements, and motion graphics for films, preparing them for industry-ready applications.

Intended audience

Motion graphics designer, Motion Graphics Animator, Digital video content creator, video editor, color grading, Broadcast graphics artist.

Prerequisites

  • 12th & above

Assessment & certification

  • Assessment fee: Included — no extra fee
  • Assessment mode: Online
  • Assessment type: MCQ, Project-Based
  • Assessment provider: Toonz Animation India
  • Certificate provider: SWAYAM Plus and Toonz Animation India

NCrF level: 6 (NCrF credit-eligible)

Syllabus

  • Week 1: Module 1: Fundamentals of Design for Motion (8 Hours)
  • Week 2: Introduction to Motion Graphics and its Scope
  • Week 3: Elements and Principles of Design in Motion
  • Week 4: Understanding Timing, Rhythm, and Movement in Design
  • Week 5: Color Theory and Typography for Motion
  • Week 6: Composition and Framing in Motion Visuals
  • Week 7: Module 2: Design Thinking & Creative Process (6 Hours)
  • Week 8: Design Thinking Framework for Motion Projects
  • Week 9: Research, Ideation, and Concept Development
  • Week 10: Storyboarding and Script Visualization
  • Week 11: Visual Metaphors and Creative Storytelling
  • Week 12: Mood Boards and Style Frames
  • Week 13: Module 3: Communication Design for Motion (8 Hours)
  • Week 14: Visual Communication and Message Design
  • Week 15: Designing for Clarity, Emotion, and Engagement
  • Week 16: Understanding Target Audience and Platform Context
  • Week 17: Information Design and Animated Infographics
  • Week 18: Syncing Motion, Sound, and Voiceover for Impact
  • Week 19: Module 4: Motion Graphics for Advertising (10 Hours)
  • Week 20: Introduction to Commercial Motion Graphics
  • Week 21: Kinetic Typography and Brand Animation
  • Week 22: Logo Animation and Product Reveal Techniques
  • Week 23: Motion in Social Media Ads and Digital Campaigns
  • Week 24: Applying Brand Guidelines in Animated Form
  • Week 25: Module 5: Motion Graphics for EdTech Content Creation (8 Hours)
  • Week 26: Designing for Learning: Simplifying Complex Information
  • Week 27: Animated Educational Explainers and Tutorials
  • Week 28: Integrating Illustrations, Text, and Voice Narration
  • Week 29: Using Motion for Engagement and Retention
  • Week 30: Accessibility and Design Consistency in Learning Media
  • Week 31: Module 6: Motion Graphics for Broadcast Design (8 Hours)
  • Week 32: Introduction to Broadcast Graphics
  • Week 33: Designing Titles, Lower Thirds, and Transitions
  • Week 34: Channel Branding: Idents, Promos, and Bumpers
  • Week 35: Motion Templates for News and Entertainment Shows
  • Week 36: Working with Audio Cues and Timing Precision
  • Week 37: Module 7: Motion Graphics for Films (8 Hours)
  • Week 38: Understanding Film Titles, Credits, and Visual Narratives
  • Week 39: Motion in Cinematic Storytelling and Visual Effects Integration
  • Week 40: Designing Opening Title Sequences and End Credits
  • Week 41: Working with Camera Moves, Depth, and Parallax
  • Week 42: Color Grading and Final Output for Film
  • Week 43: Final Project (4 Hours)
  • Week 44: Capstone Project: Develop a complete motion graphics piece for a chosen domain (advertisement, educational video, or film).
  • Week 45: Presentation, Review, and Feedback

Taught by

Vinod A S, Shemin Sha, Ramesh P K

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