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Swayam

3D Modelling and Rendering for Virtual Reality

NITTTR via Swayam

Overview

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Embark on an interdisciplinary journey with 3D Modeling and Rendering for Virtual Reality, a 12-week MOOC that bridges creativity and technology. Designed not only for Computer Science & ITlearners but also for Mechanical, EEE, ECE, and allied branches, this course empowers you to design, simulate, and visualize in Blender and Unity for diverse domains—Education, Healthcare, Industry 4.0, and societal innovation. Transform ideas into immersive 3D experiences that redefine how we learn, build, and interact with the digital world.

Syllabus

Week

Module

Core Topics

1

Introduction to 3D Modeling and Virtual Reality

3D concepts, vectors, coordinate systems, transformations, Blender interface, object creation

2

3D Viewing Pipeline and Camera Geometry

Projection systems, viewing pipeline, camera coordinates, perspective and orthographic projections, OpenGL basics

3

Procedural Modeling and Precision Editing

Mesh editing tools, modifiers, Boolean operations, topology, precision modeling

4

Solid & Organic Modeling (Sculpting Basics)

Polyhedra, extrusions, tessellation, sculpting tools, retopology

5

Materials, Shaders, and UV Mapping

Shading models, PBR workflow, BSDF shaders, UV unwrapping, texture painting

6

Lighting and Rendering for Realism

Lighting types, intensity, shadows, HDRI, volumetric and emissive lighting

7

Environment Modeling and Level Design

Terrains, architecture, storytelling, genres, optimization

8

Animation and Controller Interaction

Keyframes, rigging, IK/FK, controller-based animation, importing to Unity

9

Collision Detection and Game Physics

Rigid body dynamics, colliders, forces, triggers

10

AI and Rendering Optimization

Pathfinding, decision trees, render pipelines, LOD, occlusion

11

VR Integration

Configure a VR scene with camera rig and controllers, Import and optimize Blender models for VR, UI design, performance testing

12

Capstone Project and Use cases

Asset integration, physics, AI, controls, deployment, Build and test a complete VR mini-application


Taught by

Dr. B. Yogameena

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