Build interactive digital experiences with core creative technologies
In today’s digital landscape, interactive experiences, from immersive games to digital installations, shape how we learn, play, and connect.
This course gives you a solid foundation to explore that world, combining practical skills with critical thinking.
You’ll learn the frameworks and tools to understand, analyse, and start building your own interactive digital experiences, whether you’re a creator, an analyst, or simply curious about how technology is transforming everyday life.
Understand creative technologies and interactive media
You’ll start by exploring what creative technologies are and why they matter. Learn the key concepts, vocabulary, and frameworks used to analyse interactive experiences, and see how these tools bridge art and engineering.
Through examples of games, apps, and digital installations, you’ll discover how creative technologies are shaping culture and interaction in the real world. This foundation sets the stage for deeper exploration and hands-on creation.
Critically analyse and design interactive experiences
Next, you’ll dive into the mechanics of engagement. What makes an interactive experience memorable, usable, and impactful?
You’ll learn to evaluate both artistic and technical aspects of digital tools, gaining insights into how design choices influence user experience.
By working through real-world case studies, you’ll see why some interfaces succeed and others fail, and develop your own critical thinking skills to guide your design decisions.
Gain practical digital skills with creative technology tools
Finally, you’ll put theory into practice. Using tools like Twine and p5.js, you’ll prototype and refine your own interactive experiences, while learning core principles of user experience (UX) design and methods for testing usability.
This course is perfect for aspiring creatives, students, or anyone curious about how art and digital technology come together. You’ll gain practical skills and simple frameworks to understand, design, and build interactive digital experiences.
This course will include some practical coding towards its conclusion, and to fully engage with those activities a computer/laptop may be required.