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Learn to create your own Massive Multiplayer Online (MMO) game in Unity with C# and SpacetimeDB in this 83-minute beginner tutorial. Build a game inspired by agar.io completely from scratch, covering everything from initial project setup to implementing core gameplay mechanics. Follow along as the instructor guides you through connecting to SpacetimeDB, implementing gameplay features, and adding movement and collision detection. Access the tutorial code on GitHub, with links provided to sign up for SpacetimeDB and import the Unity SDK. The tutorial is organized into clear sections including introduction, project setup, SpacetimeDB connection, gameplay implementation, and movement/collision mechanics.
Syllabus
⌨️ 0:00:00 Introduction
⌨️ 0:01:24 Setup Project
⌨️ 0:07:02 Connecting to SpacetimeDB
⌨️ 0:29:34 Implementing Gameplay
⌨️ 1:10:26 Moving and Colliding
Taught by
freeCodeCamp.org