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Unity 2022 for Mixed Reality and Game Publishing

Packt via Coursera

Overview

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This course explores the exciting world of Unity development, focusing on creating mixed reality experiences and preparing games for commercial release. You'll learn to build immersive AR and VR games while mastering the technical and business aspects of game development. Through hands-on projects, you'll develop essential skills in XR interaction, environment design, and implementing complex game mechanics. The course provides practical knowledge to help you create engaging, interactive games optimized for both AR and VR platforms. What sets this course apart is its combination of technical skills with real-world applications. You’ll gain experience with tools like Unity’s XR Interaction Toolkit and strategies for managing game projects, including source control and automation. This course is perfect for aspiring game developers, XR enthusiasts, or those wanting to transition into mixed reality development. Some prior knowledge of Unity or game development is helpful but not required. This course is part three of a three-course Specialization designed to provide a comprehensive learning pathway in this subject area. If they have not already, learners are encouraged to complete parts one and two before attempting this course.

Syllabus

  • Entering Mixed Reality with the XR Interaction Toolkit
    • This module guides learners through building an interactive mixed reality boss room using Unity's XR Interaction Toolkit. You'll upgrade enemy NPCs, design engaging boss encounters, implement object interactions, and manage gameplay mechanics such as spawning enemies and handling player loss. By the end, you'll have hands-on experience creating immersive MR gameplay scenarios.
  • Finishing Games with Commercial Viability
    • This module guides learners through the final steps of preparing a game for commercial release, focusing on DevOps practices, build automation, version control, and collaborative project structures in Unity. Learners will also explore strategies for in-game economies, digital distribution platforms, and remote configuration to enhance player engagement and revenue potential.

Taught by

Packt - Course Instructors

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