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Coursera

Blender Car Modeling & Rendering: Build & Export

EDUCBA via Coursera

Overview

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Create a complete 3D car model from start to finish in Blender while developing practical modeling, rendering, and export skills through a hands-on project. In this course, you will learn how to set up your Blender workspace, import reference images, sketch an accurate car blueprint, and build the foundational geometry by refining outlines, curves, and the front profile. As you progress, you will model essential components such as wheels, headlights, and mirrors, apply realistic materials, and render your finished project using Eevee. You will also learn how to export your completed model into Unreal Engine for use in real-world workflows. Designed for learners interested in 3D modeling, game design, and animation, this course provides a structured, step-by-step approach that transforms individual lessons into a complete professional-quality car model. Each module builds on the previous one, helping you strengthen both your technical skills and creative workflow while producing a portfolio-ready project. By the end of the course, you will be able to create, refine, render, and export a detailed car model with confidence using Blender and Unreal Engine.

Syllabus

  • Designing the Car Blueprint
    • This module introduces learners to the fundamentals of setting up Blender, using reference images, and building the foundational geometry of a car. Students will progress from sketching the outline to shaping curves and defining the front profile, ensuring accurate proportions for a realistic base model.
  • Detailing and Bringing the Car to Life
    • This module focuses on adding critical details, applying realistic materials, and preparing the car model for rendering and export. Learners will enhance their design with wheels, headlights, and mirrors, then finalize the project by rendering in Eevee and exporting into Unreal Engine for real-world applications.

Taught by

EDUCBA

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5 rating at Coursera based on 14 ratings

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