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Coursera

Blender Car Modeling & Rendering: Build & Export

EDUCBA via Coursera

Overview

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By the end of this course, learners will be able to set up a Blender workspace, sketch and refine a car blueprint, construct complex geometries, apply realistic materials, render scenes in Eevee, and export models into Unreal Engine. This practical, hands-on course takes students step by step through the process of creating a professional-quality 3D car. Starting with reference images and environment setup, learners will build the foundation by sketching outlines, refining curves, and shaping the front profile. They will then add essential components such as wheels, headlights, and mirrors, before applying materials that bring the design to life. Finally, students will learn how to render in Eevee for realistic visuals and export the finished model into Unreal Engine for real-world applications. What makes this course unique is its project-based learning approach — every lesson contributes directly to building a complete car model from scratch, ensuring practical skills and portfolio-ready results. Whether aiming for careers in 3D modeling, game design, or animation, learners gain both technical knowledge and creative confidence.

Syllabus

  • Designing the Car Blueprint
    • This module introduces learners to the fundamentals of setting up Blender, using reference images, and building the foundational geometry of a car. Students will progress from sketching the outline to shaping curves and defining the front profile, ensuring accurate proportions for a realistic base model.
  • Detailing and Bringing the Car to Life
    • This module focuses on adding critical details, applying realistic materials, and preparing the car model for rendering and export. Learners will enhance their design with wheels, headlights, and mirrors, then finalize the project by rendering in Eevee and exporting into Unreal Engine for real-world applications.

Taught by

EDUCBA

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