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Coursera

3DS Max Character Outfit Design: Build, Refine & Apply

EDUCBA via Coursera

Overview

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By the end of this course, learners will be able to construct detailed character jackets, refine clothing geometry, adjust inner cloth for realistic fitting, design and duplicate accessories, and apply advanced modeling tools such as symmetry, polygon editing, node hooks, and UV unwrapping with confidence. This course provides a step-by-step pathway to mastering character outfit creation in 3D modeling. Starting with jacket design and refinement, learners explore how to adjust geometry, apply extrusion, and perform precise tweaks to achieve natural proportions. The course then shifts into inner cloth alignment and accessory modeling, where students practice shaping belts and ensuring accurate placement. Finally, the module on advanced tools and finishing touches introduces powerful modeling options to streamline workflows and elevate detailing to professional standards. What makes this course unique is its practical, sequential approach, blending foundational techniques with advanced refinements. Whether you are a beginner seeking structured guidance or an intermediate learner aiming to polish your modeling workflow, this course equips you with industry-relevant, hands-on skills to create professional-quality character outfits.

Syllabus

  • Character Outfits and Cloth Design
    • This module guides learners through the step-by-step process of designing, refining, and detailing character clothing in 3D. Beginning with jacket creation and adjustments, the lessons focus on geometry refinement, cloth fitting, and the integration of nodes and neck detailing. By the end of this module, learners will develop essential skills in jacket modeling, inner cloth adjustments, and precision detailing for realistic and professional-quality character outfits.
  • Accessories, Modeling Tools & Final Touches
    • This module emphasizes the finishing aspects of character modeling, focusing on accessory creation, advanced tools, and structural refinements. Learners will begin with character tweaks to improve proportions and geometry, followed by detailed belt and accessory modeling. Finally, advanced modeling tools such as box object types, polygon editing, node hooks, symmetry, and unwrapping are applied to add precision and professional-quality detailing. By the end of this module, learners will have the skills to enhance character realism and optimize accessories using industry-standard techniques.

Taught by

EDUCBA

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